The Journey Home

The Journey Home

par Raius_
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The Journey Home

Note:
4.1
Sortie : June 08, 2016
Dernière mise à jour : June 21, 2016
Développeur: Raius_

Tags pour The Journey Home

Description

Ce jeu est meilleur si vous jouez d’abord au premier, « Home ». Une courte histoire sur les voyages d’une aventurière et d’une jeune fille qu’elle rencontre en chemin. Lisez bien les instructions ci-dessous. Aussi, si vous souhaitez télécharger la musique utilisée dans le jeu, envoyez-moi un MP et je vous enverrai un lien :). Tous les graphismes, la programmation et la musique ont été réalisés par moi. Fait avec Unity, avec l’énorme aide de Fungus (un outil gratuit incroyable pour Unity). Merci d’avoir joué !

Comment jouer

IMPORTANT :
Si vous avez une erreur de mémoire WebGL, il semblerait que vider le cache de votre navigateur règle le problème. Désolé si cela vous arrive, je ne connais pas d’autre solution, et bien sûr, supprimer le cache ne sera pas une option pour certains si vos sauvegardes importantes d’autres jeux y sont. E, clic gauche ou barre d’espace pour avancer le texte. A et D ou flèches gauche/droite pour se déplacer. W, flèche du haut ou barre d’espace pour sauter. J ou clic gauche pour attaquer. K, S ou clic droit pour foncer dans la direction où vous allez. IMPORTANT : Le dash peut être utilisé en l’air ou au sol pour esquiver les ennemis ou sauter plus loin.

Mises à jour des développeurs

Jun 10, 2016 12:14am

GETTING THE LAST 4 HERBS:

Not an update, but something some people have mentioned they struggle with.
The dash ability (S, K or right click) can be used in mid-air to get a longer jump. In the herb gathering scene you can get to the last 4 herbs by jumping and dashing right.

Also, if the E button isn’t working to talk to a character, try moving a little bit and it should work fine. It only happens occasionally, but people have mentioned it enough for me to highlight it here.

Just putting this here in case someone struggles with these two things :)

Commentaires

0/1000
Fugari avatar

Fugari

Jun. 08, 2016

1817
42

why do i love all these characters i have only known them for like teN MINUTES

Raius_
Raius_ Développeur

I guess I've done my job well in that case haha. Thanks for playing!

Herpderpderpy avatar

Herpderpderpy

Jun. 09, 2016

1395
34

This game just made my day. This was a great continuation of the first game and I love what you added to it. Keep up the amazing work and I can't wait to see what you have in store for your next game, whether it is a part of this series or not.

Raius_
Raius_ Développeur

Thanks so much! I'll have to start a new project as soon as I can, once I actually have an idea to work off of. Regardless, there'll be plenty more to come.

Necroth avatar

Necroth

Jun. 09, 2016

1122
31

Great follow up to the first one. Took me a minute to realize I could dash in the air for distance. I might have clicked through that part of the tutorial though. Loved the game. Good job.

Raius_
Raius_ Développeur

I admit the tutorial was left till the last minute and isn't the best way to show the controls, but I feel like it's light enough on gameplay that it doesn't affect the overall game too much. Thanks a million for playing!

Andostre avatar

Andostre

Jun. 09, 2016

960
32

Heh. I thought that this game was "Home" based on the preview icon, and I thought that I forgot to rate it. I gave it 5 stars before I realized that this is a completely new game. Played it through, kept the same rating.

Raius_
Raius_ Développeur

The art style is pretty much identical, I can't blame you for mixing them up haha. Thanks a million, the ratings help so much for the monthly contest. I'm glad you enjoyed it!

saberace avatar

saberace

Jun. 08, 2016

861
33

any plans to make more?

Raius_
Raius_ Développeur

I don't know what I'll make next, it could be connected to this series or it could be something entirely new, but I'll definitely keep making games so yeah, there'll be more coming. Thanks for playing!

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