Ghost Hacker
par CoreSector
Ghost Hacker
Tags pour Ghost Hacker
Description
Utilisez vos talents de hacker pour reprendre le contrôle du cyberespace face aux IA rebelles dans ce jeu de tower defense.
Comment jouer
- Empêchez les ennemis de voler les Noyaux de Données. - Gagnez de la mémoire en battant des ennemis pour construire plus de tours. - Les scripts utilisent la mémoire temporairement. Vous ne perdez jamais de mémoire en les utilisant. A – Vitesse x3. S – Maintenir pour vitesse x10. D – Envoyer la prochaine vague. Espace – Pause. Si vous perdez votre sauvegarde, vérifiez que : -Votre navigateur accepte les cookies. -Votre navigateur ne supprime pas les cookies à la fermeture. -Vous n’utilisez pas de logiciel comme CCleaner qui efface les cookies. Si vous êtes bloqué, cliquez sur le bouton de solution pour ce niveau.
Mises à jour des développeurs
Version 1.4:
-Fixed resizing problem
-Fixed start level being disabled in certain circumstances.
Version 1.5/1.6:
-Minor bug fixes and balance changes
Version 1.7:
-Minor bug fixes and balance changes
-Improved the color randomization so that it can no longer generate two similar color sets in a row.
-Added new mode when you collect all the data cores
Version 1.8:
-Added Easy skill level (+50 starting memory and +25% extra memory from enemies)
-Added keyboard shortcuts for changing game speed.
Version 1.9:
-Fixed some sound bugs.
-Added and updated some hints
Version 1.10
-Fixed map music looping
-Minor bug fixes
Commentaires
Rented
Oct. 25, 2010
I think the concept of adding attributes to your towers , rather than just upgrading your towers in a TD game is great. The difficulty was smooth and well thought out. Money or "memory" in this game wasn't an issue at all, in fact it was plentiful, but yet at the same time the difficulty didn't decline because of this. The animations aren't bad but not aren't overwhelming and distracting, and it doesn't cause the game to lag whatsoever. Perhaps one of the few TD games with a sort-of-storyline, (if you actually read it). Great game guys, love your new concept. 5/5
ProphZion
Nov. 08, 2010
Phenomenal game! Well balanced and a good amount of variety from baddies to towers and upgrades. I liked the speed adjustments too. Moster mode is really hard, but I haven't played any game like it. I'd love to see a Axon version where you play in monster mode with upgrades, etc. for the monsters.
trudodyr
Oct. 25, 2010
Fantastic TD game, best I've seen in a long time. Enemy variety, tower upgrades, map layouts, difficulty curve - all around a very well made title with surprising depth. I don't think it's possible to do all the levels with the same strategy, which is rather rare in this genre. Polished presentation and lack of apparent bugs just top it off. For me, easily the best defense game of 2010. 5/5
breach
Oct. 25, 2010
15 levels after, I'm still totally looking forward to new enemies, new towers and new "scripts". the difficulty is very nice, the game itself encourages players to be very active while playing every wave (moving towers around, timing scripts, recycling...) the story is great... everything about this game has been well done. :) 5/5 favorite.
McCoyEVP
Oct. 25, 2010
Very nicely constructed TD game. Love the look, style and theme of it, nice soothing music, an actual storyline (which is rare in this genre) and non-conventional system for upgrading towers. Plus it's got that cool background which reminds me of the visual representation of the Gibson from 'Hackers'. Kudos CoreSector. Keep up the great work.