Factory idle
par Baldurans
Factory idle
Tags pour Factory idle
Description
Bienvenue dans Factory idle ! Construisez des usines, gardez le contrôle du transport des ressources et faites fortune. À quoi s'attendre ? * Joie et bonheur lorsque vous mettez le bazar dans votre usine :) . * Un gameplay de plus en plus difficile au fil du temps ! * Des réseaux toujours plus grands et complexes pour produire encore plus ! Je suis très heureux de vous présenter mon dernier jeu et j'espère qu'il vous plaira autant que Reactor idle, qui vous a déjà tant amusés. Avec ce jeu, j'ai voulu passer à la vitesse supérieure avec un moteur plus puissant et corriger de nombreux problèmes agaçants de Reactor, comme les onglets en arrière-plan qui ne tournaient pas vite, les sauvegardes perdues, etc. Amusez-vous bien et n'hésitez pas à donner des retours constructifs pour que je puisse améliorer le jeu :). www.grestgames.com
Comment jouer
Consultez la section d'aide dans le jeu, elle regorge d'astuces utiles !
Mises à jour des développeurs
Did you lose your save?
It is related to Kongregate moving to HTTPS and game had to be updated.
To recover your save:
1) Go to http://factoryidle.com
2) Make sure game is loaded and it is your save.
3) Click settings and copy user key.
4) Come back to Kongregate and paste the user key to “Switch user key” section.
Commentaires
red_legends
May. 24, 2016
Blueprint mode: Where you can design optimal factory systems in theory while your current factory continues to operate. Once you finish, the blueprint can replace your old system in one go. Some sort of tester like this would make things more fun and less stressful.
o1peter
May. 20, 2016
Hey Baldurans, awesome game! One feature I would like to see is a colour coding overlay that you can turn on/off to see which of your buildings are at peak efficiency!
That is a good idea!
jc1701
Jun. 22, 2016
As a suggestion to maybe appease those who think it is a bit too slow (count me as one, but only marginally), perhaps you could increase the tick cap for offline accumulation. I cap at 57,600 ticks, which at my current tick rate (8/sec) equates to only 2 hours of up-time. When I am offline for 20 hours a day (work and that pesky thing called sleep that all humans need), you can see how I feel that it's not progressing as fast as it should.
I also agree with red_legends' suggestion of a blueprint mode, but I'd also suggest adding a feature where you can manually set the level of your pieces instead of just taking the upgrade level you are currently at. That way, you could figure out how to reorganize your factory before you purchase your upgrades and start hemorrhaging money.
Drakath1337
Jun. 20, 2016
Yes, YES! An idle factory manager with long chains of component processes and sprawling conveyor belt spaghetti! Transport logistics! Resource rate management! Other than heavily modded minecraft, I've had yet to find a game with such in-depth and delicious factory management mechanics. Baldurans; you, sir, are hitting the metaphorical nail on the metaphorical head with the shiniest metaphorical wrench you've (n)ever seen! Keep up the awesome!
((Side note: Speaking of wrenches, I'm finding the lack of wrench iconography in this game slightly unsettling. Sure, wrenches might be a bit cliche at this point, but I find that they are quite like strips of bacon; you can never have enough of them.))
skull723
May. 11, 2016
We should have a way to zoom out and view more of the factory for fixing a cog in the machine or admiring our own work.