Demonrift TD

Demonrift TD

di menaragames
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Demonrift TD

Voto:
4.1
Rilasciato: September 29, 2011
Ultimo aggiornamento: October 23, 2012
Sviluppatore: menaragames

Tag per Demonrift TD

Descrizione

Difendi il regno di Emaeron dall'invasione demoniaca che si sta diffondendo in tutto il paese! Prova questa combinazione unica tra Tower Defense e strategia a turni. Il re Imkael è caduto. Il re amato è stato ucciso in una battaglia cruenta, difendendo l'ultima città libera del regno di Emaeron. Nulla poteva prevedere questa invasione infernale. In Demonrift TD prendi il ruolo della Baronessa Milena, comandando l'ultima resistenza delle truppe imperiali contro la misteriosa ondata di eserciti demoniaci nelle vaste città dell'impero. Potenzia le tue truppe, costruisci e migliora le città difese per aiutare l'esercito a combattere i demoni e inizia a difendere il regno ora!

Come si gioca

Usa il mouse per navigare, oppure puoi usare la tastiera per scorrere la mappa in qualsiasi direzione quando disponibile.

Aggiornamenti dello sviluppatore

Sep 26, 2011 6:18am

- Resource rewards for higher difficulty is now tweaked to higher value
- Fix a problem with calling kongregate API when its not initialized
- Added new feature to demolish building in the world map
- Highscores is now online
- Command point timing optimization & bug fixes
- Added The Great Library (use it to view all unit info)
- Spelling & grammar corrections, thanks to maxmanrules & sobeydee!
- Nerfed TOR attack rate, increases a little bit of knight attack rate
- Fixed a problem with attack logic being tied to Framerate, causing x2 & x4 speed become more difficult
- Added walkthrough button in the main menu
- Tweaked & reduced difficulty for stage 3
- Fixed a probability bug of a town getting attacked at end turns
- Updated archers to prioritize flying units
- Tweaked building cost growth
- Tweaked diminishing reward for replaying a map

Commenti

0/1000
Wiciu avatar

Wiciu

Sep. 30, 2011

4013
140

Please add a "start wave" button, before the first wave, so we have some time to plan anything before the attack.

Pawwa avatar

Pawwa

Oct. 12, 2011

659
20

I would LOVE the option to send the incoming wave, with the click of a button, I hate waiting around doing nothing for them to come

mateo0802 avatar

mateo0802

Oct. 11, 2011

940
41

Great game, Just a couple of suggestions.
1. Keyboard shortcuts for towers/upgrades
2. Send next wave button.
3. Have a "Start Wave 1" button so we have a little time to check what enemy is coming first and the layout of the map so we can set up some traps, like golems at intersections and whatnot.

neonights avatar

neonights

Oct. 03, 2011

2054
103

Hey! I have to praise you for listening to the comments & critics and tweaking the difficulty a bit. The game feels MUCH better now! Also I have to say that the artwork is simply lovely!

menaragames
menaragames Sviluppatore

Thanks! hope you enjoy playing!

SadHeart avatar

SadHeart

Sep. 29, 2011

2091
125

Needs details on units,like how much of atack/defense they have and how much each level gives to them

menaragames
menaragames Sviluppatore

Added Great Library.

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