Demonrift TD
por menaragames
Demonrift TD
Tags para Demonrift TD
Descrição
Defenda o reino de Emaeron contra a invasão demoníaca em todo o país! Experimente esta mistura única de Tower Defense com estratégia de turnos. O Rei Imkael caiu. O amado rei foi morto em uma batalha brutal, defendendo a última cidade livre do reino de Emaeron. Nada poderia prever essa invasão infernal. Em Demonrift TD você assume o papel da Baronesa Milena, comandando a última resistência das tropas do império contra o misterioso avanço dos exércitos demoníacos por todas as cidades do império. Melhore suas tropas, construa e fortaleça cidades defendidas para ajudar o exército do império na guerra contra os demônios, e comece a defender o reino agora!
Como jogar
Use o mouse para navegar, ou opcionalmente use o teclado para mover o mapa em qualquer direção quando disponível.
Atualizações do desenvolvedor
- Resource rewards for higher difficulty is now tweaked to higher value
- Fix a problem with calling kongregate API when its not initialized
- Added new feature to demolish building in the world map
- Highscores is now online
- Command point timing optimization & bug fixes
- Added The Great Library (use it to view all unit info)
- Spelling & grammar corrections, thanks to maxmanrules & sobeydee!
- Nerfed TOR attack rate, increases a little bit of knight attack rate
- Fixed a problem with attack logic being tied to Framerate, causing x2 & x4 speed become more difficult
- Added walkthrough button in the main menu
- Tweaked & reduced difficulty for stage 3
- Fixed a probability bug of a town getting attacked at end turns
- Updated archers to prioritize flying units
- Tweaked building cost growth
- Tweaked diminishing reward for replaying a map
Comentários
Wiciu
Sep. 30, 2011
Please add a "start wave" button, before the first wave, so we have some time to plan anything before the attack.
Pawwa
Oct. 12, 2011
I would LOVE the option to send the incoming wave, with the click of a button, I hate waiting around doing nothing for them to come
mateo0802
Oct. 11, 2011
Great game, Just a couple of suggestions.
1. Keyboard shortcuts for towers/upgrades
2. Send next wave button.
3. Have a "Start Wave 1" button so we have a little time to check what enemy is coming first and the layout of the map so we can set up some traps, like golems at intersections and whatnot.
neonights
Oct. 03, 2011
Hey! I have to praise you for listening to the comments & critics and tweaking the difficulty a bit. The game feels MUCH better now! Also I have to say that the artwork is simply lovely!
Thanks! hope you enjoy playing!
SadHeart
Sep. 29, 2011
Needs details on units,like how much of atack/defense they have and how much each level gives to them
Added Great Library.